Quick Guide
- Find the house key in a specific bush outside using shears.
- Use a candle to burn blocking plants and collect the green key.
- Solve the fruit riddle for the 14-digit keypad code.
- Obtain an axe by cutting spiderwebs with a sickle, then use it on crates.
- Pry open the cupboard with a crowbar to finish the map.
Welcome, adventurer, to the enchanting world of Bring Back The Sun! on Roblox! This unique escape-room style adventure challenges players to solve intricate puzzles and navigate mysterious maps to restore light to a sunless realm. Your journey begins in the Wizard's House, an introductory map designed to teach you the core mechanics of the game. This comprehensive Bring Back The Sun Roblox Wizard's House walkthrough will guide you through every puzzle and item chain, ensuring a smooth start to your quest.
Step 1: Entering the Wizard's House
Your adventure starts outside a quaint cottage. Before you can even think about bringing back the sun, you need to get inside!
- Read the Book: Locate and read the book positioned outside the cottage. It reveals a crucial clue: the house key is lost inside a bush, and you'll need a cutting tool to retrieve it.
- Find the Shears: Look around the immediate exterior of the house for a pair of shears. They should be easily visible nearby.
- Cut the Bush: With the shears in hand, identify the specific bush that holds the key. According to the clues, it's one particular bush among several. Cut it open.
- Collect the Key: Once the bush is cut, the house key will be revealed. Pick it up.
- Unlock the Door: Use your newly acquired key to unlock the front door of the Wizard's House.
Step 2: Clearing the Hallway and Unlocking the Bedroom
Inside the house, you'll encounter your next set of obstacles and puzzles.
- Grab the Candle: Upon entering, look for a candle. Collect it, as it's essential for your next step.
- Burn the Plants: There are thorny plants blocking a hallway, preventing your progress. Equip the candle and use it to burn these plants away.
- Collect the Green Key: Once the path is clear, proceed into the newly accessible area. You'll find a green key. Make sure to pick it up.
- Unlock the Bedroom: This green key is used to unlock the door to the bedroom. Head to the bedroom door and use the key to gain entry.
Step 3: Solving the Fruit Riddle and Getting the Axe
The bedroom holds a numerical puzzle and introduces you to item-chain mechanics.
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Examine the Sphere: Inside the bedroom, you'll find a mysterious sphere. Click on it to reveal a clue: "Count the number of apples and oranges and multiply them by two."
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Count the Fruit: Look around the bedroom to find the fruits. You should find three apples and four oranges.
- Apples: 3
- Oranges: 4
- Total: 7
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Calculate the Code: Following the sphere's instruction, multiply the total by two: 7 * 2 = 14. This is your keypad code.
Don't forget to multiply!
A common mistake is entering '7' from the fruit count. Always remember the sphere's instruction to multiply by two for the correct code, '14'.
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Enter the Code: Locate the keypad in the room and enter '14'. This will unlock a new section or reveal an item.
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Collect the Sickle: After successfully entering the code, a sickle will become available. Pick it up.
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Cut the Spiderweb: Use the sickle to cut through the large spiderweb blocking another area or item.
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Obtain the Axe: Cutting the spiderweb will reveal an axe. Add it to your inventory.
Step 4: Finding the Crowbar and Completing the Map
You're almost done with the Wizard's House! Just a few more steps to go.
- Check the Poster: Look for a poster nearby that indicates which crates are breakable. This is crucial as not all crates can be destroyed.
- Break the Crates: Use the axe on the crates marked by the poster.
- Find the Crowbar: Underneath one of these broken crates, you will discover a crowbar. Pick it up.
- Open the Cupboard: There's a locked cupboard in the room. Use the crowbar to pry it open.
Congratulations! Opening the cupboard signifies the completion of the Wizard's House map. This introductory section of Bring Back The Sun! has equipped you with the fundamental skills of clue-reading, item usage, and puzzle-solving that you'll need for the rest of your adventure. Your path to the Sinister Forest is now open.
Final Tips for Your Journey
As you progress through Bring Back The Sun!, remember the lessons learned in the Wizard's House. Every map, from the Sinister Forest to the Lava Temple, builds upon these mechanics. Always read notes and books carefully, as they contain vital clues. Keep track of every item you collect; even seemingly insignificant objects often play a role in later puzzles. If you're playing with friends, coordinate your item collection to avoid scattering essential tools.
For more details about the game and to connect with the community, visit the official Bring Back The Sun! page on Roblox: Bring Back The Sun!
FAQ
Q: What is the code for the Wizard's House keypad in Bring Back The Sun!? A: The code for the keypad in the Wizard's House is 14. You derive this by counting the 3 apples and 4 oranges in the room (totaling 7) and then multiplying that sum by 2, as instructed by the sphere.
Q: Where do I find the house key in Bring Back The Sun Roblox Wizard's House? A: The house key is hidden inside a specific bush outside the Wizard's House. You need to find shears nearby and use them to cut the correct bush to reveal the key.
Q: What tools do I need to complete the Wizard's House map? A: To complete the Wizard's House, you'll need shears (to get the house key), a candle (to burn plants), a sickle (to cut spiderwebs), an axe (to break crates), and a crowbar (to open the final cupboard).
Q: What's the next map after the Wizard's House in Bring Back The Sun!? A: After successfully completing the Wizard's House, the next map in your adventure to restore the sun is the Sinister Forest.

